My portrayal of GLaDOS shortly after she wakes from her 999999 days of "slumber". Note the missing arm and broken wires. I had noticed that there are several parts of her frame that are either loosely connected or missing which inspired the missing are which in game is actually gone. I decided to make the room relatively dark in comparison to the game which was surprisingly well lit. Of course I couldn't leave out the vines which well all over to facility.
The Humanoid design is mine but the character and copyright belongs to Valve.